Everybody loves a good (or bad prophesy). It can be a big red herring or the linchpin to an entire campaign. Or just may need one to throw out the and see what happens. Here you and remember 3d6 in order is all you need.
1: The Dead
2: A Child
3: A King
4: A God
5: A Hero
6: An Ancient Evil
1: Will Plunge The World Into Darkness
2: Will Slay A God
3: Will Open The Gates Of Hell
4: Will Drain Magic From The Land
5: Will Enslave The World
6: Will Free An Enslaved People
1: And The World Will Die.
2: And A Demon Shall Rule The World.
6: And A New Land Will Rise From The Sea.
4: And The Wicked Shall Be Judged.
5: And A Plague Will Spread Across The Land.
6: And The Land Will Be Barren.
More of these little gems are on the way.