Don’t get lazy with fluff

Let’s face it I think too many of us are kind of getting lazy when it comes to fluff. There really isn’t that much deviation from the standard fantasy world formula.
I know that there are certain built in expectations and that as DM the more time you spend on fluff the greater the chance that your players will ignore it. But after this many decades, it’s ok to bend or break the mold. Take a world, ditch elves and dwarves. Make some of the iconic “baddies” into allies and not villains. Mix and match ideas. Make new and interesting monsters. Make races and places that are new. Not Ancient Evil Lost & Forgotten Temple Number 37. Don’t be afraid to add a little spark and gonzo to a game. Different characters and different campaigns can still start to run together after a while.
And that is my bitchy rant for the day.

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