Classic Monsters for Castles & Crusades

So if you were a Kickstart backer then you should have your PDF by now. But for those of you didn’t, well, you’ll just have to buy it in a bit. The guys over at Troll Lord Games have put together a pretty darned selection of classic monsters.
So how many tomes of monsters do we really need? I’m of the opinion that you never have enough good ones and think this is pretty good one. All these beasts have already appeared somewhere before, hence CLASSIC monsters (Yes, even the mighty Flumph.) Plus you can never have too many versions of the Tarrasque just to keep the players honest. But what I do like is the slightly different twists to put monsters into the C&C framework. This isn’t a bad thing because it’s still pretty easy to translate stuff into your retro-clone of choice.
Like most monster books, each entry has its own bit of fluff text. Just that slightly different bit of perspective on creature is enough to give the inspiration to do some tweaking and then viola something the players won’t be expecting. Speaking of things players won’t expect the book has plenty of obscure creatures to challenge the players. There’s a good representation of monsters across levels and types. It doesn’t matter if you’re looking for a good outsider, evil fey, undead, abominations, elementals or whatever. Hell, there’s a great collection of lycanthropes to chose from (Were-Shark anybody?) There’s a damned good chance that there’s something that you use.
The only negative thing I have to say is that I wish there a few pieces of art here and there. Because my aged grognard brain may not always remember what a creature looks like (for example the Meazel) but that’s no biggie.
Overall, I’m really happy that I picked this up. Even more twists on familiar monsters are just a good spring board to create your own creature creations and besides not everybody has their old Fiend Folio laying around.

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