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So I’ve twisted other classes and races and decided that Druids really need to be put through the grinder. Now, I’m not going to go back to historical origins of the Druid and I’m especially not going with the tree hugging hippies either. I wanted something a little different. So I thought about magic and [...]

I said I’m mess around with Magicians for Crypts & Things and here it is kids. Yeah, I fully admit that this one full of my own biases. First, I’ve got a soft spot for spontaneous casters from later editions. Go ahead and call me a Sorcerer fanboy. Second, I’m continuing on with the specializations [...]

Since Fighters and Barbarians are having fun with specializations, why not the Thieves too. So here you go kids! Theives gain one specialization at 4th, 8th and 12th levels. Weapon Master: As the Fighter but a Thief may only take this once and only for a light weapon. Rapier Wit: The Thief has learned to [...]

Those of us who pre-ordered Crypts & Things are getting our hard copies and it’s available for public consumption over at Lulu and Drivethrurpg. And like I said before I gots some ideas for some tweaks and the first thing I’m going to hit are classes. The fighter specializations originally from Akratic Wizardry‘s Sword & [...]

I’ve grown weary of the standardized Tolkien style elves so I decided to do a little tweaking for own little home brew. I know that racial classes are a bit contentious. For my own purposes, they are an option for demi-human characters. And, of course, as with any home brew type thingie. Your mileage may [...]

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