As you can see I’ve played in this rodeo before. T&T is one of those games that I didn’t play that often back then. It’s not that it wasn’t good, it’s just that I was in my usual place of too many games and too little time. But what does an old war horse like T&T have to offer in this busy age? Well, let me tell you.
Not only do you have the holy trinity of easy to learn, quick to play and very easy on the game master. There’s the firm tongue in cheek attitude of the whole game. For me that’s a huge plus. Also, it’s one of those games that really depend on free from playing and thinking. If you stick to the we hit the monster until somebody runs out of hit points then it can be kind of boring but then that’s true for just about any game.
For all folks out there running games on Google+. (I know. I haven’t g+ gamed yet. It’s on my To-Do List.) Tunnels and Trolls would be perfect for that. It was one of the original play by post/email/snail mail games. Yes, snail mail. The Internet hasn’t been around since the dawn of time. So yeah. No problem with high tech stuff like G+.
If you want to get kids into gaming. T&T is a good choice. Like I said before, very easy to learn. It’s a simple game. Just takes some math. Heck, maybe you use it to introduce gaming to your non-gamer SO. See, it’s a good starter game too.
And finally about the DNA of Tunnels and Trolls. When I heard about the Kickstarter, I went and dug out what little stuff I had and reading through The Complete Dungeon of the Bear and Uncle Ugly’s Underground, I got feeling that had seen stuff that gave me the same feeling. Some of the nastier magic items in Dungeon of the Bear could be pulled from a Lamentations of the Flame Princess or Dungeon Crawl Classics adventure.
So it’s got all things I like in game. Quick, easy and it doesn’t take itself too seriously. So, just check it our. Research it. And, heck, back it if you want.